Friday, June 18, 2010

Chapter Six Questions

Chapter Six Review Questions


Q. 1. Describe how digital video editing evolved starting in the 1990's.

A. In the early 1990s, videos on the TV appeared too small, and the video looked lik it had a strobe effect throughout. As technology improved, the pictures started getting bigger and the strobe effect was disappearing. Tis was great news for professional; videographers. By 1995, desktop video systems had reached nearly the same price level as mid range professional videotape equipment. Pioneers in the industry like Avid technologies and newtek were introducing non- linear digital desktop systems aimed at the even videographer. Avid based their programs on PC ad macintosh, and Newtek stuck with the Amiga. Silicon graphics was also in the race with their own machines that could produce stunning animations once only seen in the movies. In late 1995, many new revolutionary video capture boards were being introduced at low prices. Most notably was the the Miro DC30 video capture board which retailed for around $1300 Canadian. The board came packaged with Adobe Premiere, Adobe photoshop, and Asymetrix 3d. It was voted as the best video caputre board under $2000 by Videomaker magazine in their best off 1995.


2. Q. There are three types of editing methods. Name each of them and describe when you would use each type.


A. The three types of editing methods are Edit As you shoot, Tape editing, and computer editing.Edit as you shoot is when you plan out all the shot types, angles, ad camera movments so that the video is perfect.Tape editing is when one takes short segments that have a small amount of footage, and short length. These segments have no special effects or transitions so it makes sense to edit on a tape based system, so it makes sense to edit on a tape based system. straight cuts from one shot to another does not require a large time commitment on a tape system.Computer Editing is the most popular type of editing. Almost every production company in North America uses some type of computer system to make their videos with. A computer editing system will consist of a few key components. First of all, the computer must be capable of handling the fast speeds that digitial video requires. That means the ahrd drive must be at least a 7200 RPM drive. SCSI is not necessary to maintain the data rate required. it is an added expense that only propfessionals really need.


3. Q. Whare are the features needed on a computer in order to perform digital video editing. Give a comprehensive list and descriptions

A. The minimum requirements for digital video editing are:Pentium II, 400Mhz, increased processing speed128 MB RAM, so you can store large, high quality video files20 GB, 7200RPM Hard Drive - for storing large, high quality video filesFirewire card- so you can transfer the videos to your computer for editing8MB video card- so your computer can process high quality videosSound Card- So you can hear the audio being played in the video


4. Q. What information is contained on the edit decision list?

A. The EDL is used to keep track of your raw video footage. it can also be used during the editing process to locate your shots quickly, to estimate the final length of your video, arrange your shots in the proposed order, and mark the scenes that have already been edited into the final masterpiece. This essential tool will make editing easier and quicker in the long run.


5. Q. Define Editing Style. What are the 2 types of editing styles outlined in this chapter? Give 2 characteristics for each of these styles.

A. An editing style is the distinct way in which an editor makes decisions about length of cuts, which shots should follow each other, and the overall look of the video. The 2 types of editing styles outlined in this chapter are Edit to the beat of the music, and pace Editing. Editing t othe beat involves inserting music and other audio, so that the beat fits the mood of the scene. Pace editing involves using different music so that it makes the pace of the scene.

6. Q. When considering pace in a video what must be considered? Give four points on how you know when to edit with a slow pace and four points for a fast pace.

A. When considering a pace one must consider the speed of the music to be used. Fast music will require a different pace than slow music. The second consideration is the mood of the video. As with music, different moods will require different paces. The final consideration is the audience. Teenagers require a more attention grabbing attack while adults prefer a more deliberate approach. A slow pace has an average shot length between 5 to 9 seconds. In other words each shot in the video is on the screen for a while giving the viewer ample time to absorb what they are seeing. Most television dramas and comedies work with a slow pace. You see each shot long enough to know what is going on. A fast pace seems to be getting faster and faster as time goes on. With the invention of music videos in the early 1980's, fast pace editing has soared to new heights. The average shot length for this type of editing is 15 frames (1/2 second) to 2 seconds. It is very difficult to do fast pace editing without and edit controller that is very accurate. The edit controller must have a separate time cod readout for frames. It is possible to do fast pace editing without an edit controller, however you must be very quick with your reflexes and very careful with your in and out points.

7. When editing as you shoot, there are many points to remember. name at least 3 of these pointers and explain why each of them is important to remember.


A. When editing as you shoot three of the important pointers are to
1. Plan out camera movement such as pans tilts, and zooms. This is important because, if you get the camera in the wrong place during the shot there is no way to edit it after.
2. Plan out the types of shots and angles you will use. This is important, because you cannot edit the video so that the shot is another angle after, so you have to get the shots right.
3. Always use a tripod when shooting to make sure each shot is steady. This is important, because there is no way to edit out the shaking of the camera.

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